Version 1.2 of the Rotational Menu System has now been submitted to the #Unity #AssetStore and is awaiting…

Version 1.2 of the Rotational Menu System has now been submitted to the #Unity #AssetStore and is awaiting approval.

While this may delay the asset being made available for purchase by a few days (as we were still awaiting approval on the initial release), the update has some bugfixes, and more importantly a lot of really huge changes and feature inclusions that weren't in the initial version (such as many new transition types, easing functions, far more efficient fit-to-screen and camera field of view calculations, perfect replication of ALL Canvas Scaler functionality for screen-space canvasses now applied to our world-space canvasses, navigational upgrades, organizational upgrades, etc…). We made this decision knowing that a delay may occur, but feeling that it's worth the wait to get to the good stuff a few days faster. Any further updates will have to wait until after the asset has been made available on the store.

If you'd like to test out what the system can do, you can check out the quick demonstration program (made using v1.2) we've made available at http://parnassianstudios.com/RMS/WebDemo/ or checking out the several YouTube video demonstrations we've uploaded (made using v1.1, but still quite accurate).

Lysander